

# q͌ #####################################################################


}WK[y(JCU[)
q̓r[,                    QAr[ CG[
XgnP[,                
Pbgp`,                  Pbgp` 
ACAJb^[,                Pbgp` Hand\EFFECT_Punch(Black)11.bmp
uXgt@C[,              KE 
_u}WK[u[h(ZG),    a Weapon\EFFECT_Sword01.bmp
_u}WK[p`(ZG),      Pbgp`
_uo[jOt@C[(ZG),  KE F=bh=bh TCY==


O[g}WK[
O[g^Ct[,              
l[u~TC,                ~TC
O[gu[,              X[p[u[ bh
}WK[u[h,              ˌ
Ag~bNp`,                Pbgp` 
hvbV[p`(U),  4;Sword.wav;8;Drill.wav;Pbgp` Hand\EFFECT_RocketPunch(Blue)01.bmp
hvbV[p`(),  8;Drill.wav;Pbgp` Hand\EFFECT_RocketPunch(Blue)01.bmp
uXgo[,                  KE 
T_[u[N(),          
T_[u[N(U),          VbNr[K Hand\EFFECT_RocketPunch(Black)01.bmp
T_[u[N(),          VbNr[ Hand\EFFECT_RocketPunch(Black)01.bmp
_uT_[u[N(),    ;2;d Cgu[
_uT_[u[N(U),    VbNr[`[ Hand\EFFECT_RocketPunch(Blue)03.bmp
_uT_[u[N(),    VbNr[`[ Hand\EFFECT_RocketPunch(Blue)03.bmp
O[gu[X^[(),        
O[gu[X^[(U),        e Bullet\EFFECT_ICBM02.bmp
O[gu[X^[(),        a
_uPbgp`(ZG),        Pbgp`
_uo[jOt@C[(ZG),  KE F=bh=bh TCY==
_u}WK[u[h(KG),    a Weapon\EFFECT_Sword01.bmp 񓁗 
_uPbgp`(KG),        Pbgp`
_uo[jOt@C[(KG)(U),   @퓬Aj_KEU ;@퓬Aj_r[U  partner(1)
_uo[jOt@C[(KG)(),   KE ;r[   partner(1)


^O[g}WK[(JCU[)
T_[u[N(),          
T_[u[N(U),          VbNr[K Hand\EFFECT_RocketPunch(Blue)01.bmp
T_[u[N(),          VbNr[ Hand\EFFECT_RocketPunch(Blue)01.bmp
e_Ci~bNXyV(lI)(U), b S(JCU[) 䂭AO[gu[X^[I;@퓬Aj_;@퓬Aj_eˍU Bullet\EFFECT_ICBM02.bmp;2;_
                                      b S(JCU[) MlSAn֑Ă邺I;_
                                      b b(JCU[) ł₟I JCU@@@[uFFFF[[hbI;@퓬Aj_啬o  partner(2);2;@퓬Aj_UグU partner(2);@퓬Aj_U镐폀 Weapon\EFFECT_SaintGreatSword01.bmp 48 partner(2);_
                                      b ꕶj(lI) 炦IQb^@@@bArBBBBbI;@퓬Aj_r[U partner(1)
e_Ci~bNXyV(lI)(), r[ partner(1);2;_
                                      b S(JCU[) [[II;a;2;_
                                      b b(JCU[) ͂[[[II;@퓬Aj_a partner(2);2;_
                                      b b(JCU[) ₟[II;@퓬Aj_a partner(2);2;_
                                      b b(JCU[) ł₠I;@퓬Aj_a partner(2)   
e_Ci~bNXyV(`FW)(U), @퓬Aj_r[U  partner(2);KEU ;2;@퓬Aj_r[U partner(1)
e_Ci~bNXyV(`FW)(),  ;5;唚 


}WJCU[(JCU[)
Ⓚr[(U),                QAVbNr[
Ⓚr[(),                QAVbNr[;2;
MKg~TC,                X[p[~TC
q̓r[,                    QAr[ CG[
JCU[ibN(),          8;Drill.wav  
JCU[ibN(U),          A
JCU[ibN(),          A;2;
^[{X}bV[p`(U),  4;Sword.wav;8;Drill.wav;Pbgp`
^[{X}bV[p`(),  8;Drill.wav;Pbgp`
Xggl[h,                
JCU[u[h(),           񓁗
JCU[u[h(U),          ˌ 񓁗
JCU[u[h(),          |;6;@퓬Aj_ȂU;Ȃ
XN_[u[,          ] Wing\EFFECT_BatWing(Red)01.bmp
XN_[u[(),    ]a 
XN_[u[(Ƃǂ),  c
t@C[uX^[(U),      qW Ώۃjbghc ;2;r[ 
t@C[uX^[(),      r[ 
eJCU[u[h(),        tbV;6;啬o ;2;@퓬Aj_UグU;U镐 Weapon\EFFECT_SaintGreatSword01.bmp 48
eJCU[u[h(U),        U镐ˌ Weapon\EFFECT_SaintGreatSword01.bmp 48 a
eJCU[u[h(),        a
eJCU[u[h(Ƃǂ),      
_u}WK[u[h(KG),    a Weapon\EFFECT_Sword01.bmp 񓁗 
_uPbgp`(KG),        Pbgp`
_uo[jOt@C[(KG)(U),   @퓬Aj_KEU  partner(1);@퓬Aj_r[U 
_uo[jOt@C[(KG)(),   KE  partner(1);r[ 
_Ci~bNXyV(U),    r[ ;@퓬Aj_r[U sN partner(1)
_Ci~bNXyV(),    r[  d
_Ci~bNvCpNg(U),       @퓬Aj_SpCv partner(1);Sword.wav;5;@퓬Aj_S]폀 Weapon\EFFECT_IronPipe01.bmp partner(1);Sword.wav;@퓬Aj_n partner(1);2;nˌ partner(1);_
                                      @퓬Aj_啬o ;2;@퓬Aj_UグU;@퓬Aj_U镐폀 Weapon\EFFECT_SaintGreatSword01.bmp 48;2;U镐ˌ Weapon\EFFECT_SaintGreatSword01.bmp 48
_Ci~bNvCpNg(),       nˌ partner(1);2;aˌ
e_Ci~bNXyV(lI)(U), b S(JCU[) 䂭AO[gu[X^[I;@퓬Aj_ partner(2);@퓬Aj_eˍU Bullet\EFFECT_ICBM02.bmp partner(2);2;_
                                      b S(JCU[) MlSAn֑Ă邺I;_
                                      b b(JCU[) ł₟I JCU@@@[uFFFF[[hbI;@퓬Aj_啬o ;2;@퓬Aj_UグU;@퓬Aj_U镐폀 Weapon\EFFECT_SaintGreatSword01.bmp 48;_
                                      b ꕶj(lI) 炦IQb^@@@bArBBBBbI;@퓬Aj_r[U partner(1)
e_Ci~bNXyV(lI)(), r[ partner(1);2;_
                                      b S(JCU[) [[II;@퓬Aj_a partner(2);2;_
                                      b b(JCU[) ͂[[[II;@퓬Aj_a;2;_
                                      b b(JCU[) ₟[II;@퓬Aj_a;2;_
                                      b b(JCU[) ł₠I;@퓬Aj_a
e_Ci~bNXyV(`FW)(U), r[ ;@퓬Aj_KEU  partner(2);2;@퓬Aj_r[U partner(1)
e_Ci~bNXyV(`FW)(),  ;5;唚 
XN_[Jb^[,        X[p[^bN 
JCU[m@(),            啬o ;2;d 
JCU[m@(U),            tbV IW
JCU[m@(),            tbV IW;;2;唚



At_C(JCU[)
~TC(),        ˌ Bullet\EFFECT_SuperMissile02.bm
~TC(U),        X[p[~TC 2
~TC(),        A


r[iX`
r[iX~TC(),        ˌ Bullet\EFFECT_SuperMissile02.bm
r[iX~TC(U),        X[p[~TC 2
r[iX~TC(),        A
q̓r[,                    QAr[ CG[



{X{bg(JCU[)
`̓S,                      p`
`F[A^bN(U),          Lk] SlideWeapon\EFFECT_LongHundou[01-03].bmp 32
`F[A^bN(),          WCAgXCO
KEqbvA^bN,              {̗
KEqbvA^bN(Ƃǂ),      @퓬Aj_ Ώۃjbghc
[ONbV,            XsA^bN
[ONbV(Ƃǂ),    @퓬Aj_{̗ 胆jbghc


# cDw ##############################################################
# Evǁ^pJ ---------------------------------------------------------------



Cvǃu[h(JCU[)
~TC,                 ~TC 4
,                     ~TC
̓,                 ^bN


svǃO[(JCU[)
~TC,                 ~TC 4
̓,                 ^bN
,                     e



# E@Bb -------------------------------------------------------------------------

@BbK_jV(JCU[)
u[(),                
u[(U),                
u[(),                a
~TC,                        ~TC 2
J},                            劙 񓁗

@Bb_uXlQ(JCU[)
~TC,                        ^~TC 6
,                          QAVbNr[ 


@Bb__kQ(JCU[)
[[,                        Ōˌ
,                          QAVbNr[


d@BbhSKIP(JCU[)
G,                            G 
GlM[,                     
,                          Or[ 
̓,                        Ōˌ



̋@BbK_uljOP(JCU[)
J},                            劙 񓁗
,                          QAVbNr[


̃r[iX
r[iX~TC(),        ˌ Bullet\EFFECT_SuperMissile02.bm
r[iX~TC(U),        X[p[~TC 2
r[iX~TC(),        A
q̓r[,                    QAr[ CG[
,                          G ;2;QAVbNr[ 


}WK[
q̓r[,                    r[ CG[
Pbgp`,                  Pbgp` 
ACAJb^[,                Pbgp` Hand\EFFECT_Punch(Black)11.bmp
uXgt@C[,              KE 



nS[h
tBK[VbN(U),        VbNr[K Hand\EFFECT_RocketPunch(Black)01.bmp
tBK[VbN(),        VbNr[ Hand\EFFECT_RocketPunch(Black)01.bmp
,                              匕
Ȍ(),                    ;d;匕
Ȍ(U),                    U艺낵 
Ȍ(),                    a



# ~P[l鍑 ##############################################################


Í叫R(JCU[)
,                          QAr[
,                              匕ˌ
V[hh,                    }g 

ҏbRCK[(JCU[)
,                              ܌
dg,@@      @@            VbNr[


lRV[U[(JCU[)
i,                            Abp[
wbhA^bN,                  ] Bullet\EFFECT_BeamRingCutter(Red)01.bmp


Ro[_[(JCU[)
g,                          僊Or[
̓,                        wbhobg
,                            


RASX(JCU[)
Ђ,                            XsLbN
ݕt,                        ݕt
Ôg,                            Ôg


쏫Rn[fBAX(JCU[)
Ήe,                          Ήe
p(),                      @w 
p(U),                      쏢		
p(),                      @W 
J},                            劙


卩RXJxX(JCU[)
,       	                 G藐 
̓,                        ^bN




d঒RhChE(JCU[)
̓,                        ^bN
Ή,                            Ή 


GvǃfjJ(JCU[)
~TC,                        ~TC 10
C,                            LmC 6
̓,                        }~



퓬b_e(JCU[)
,                          Or[ 
CrO,                    `N




퓬bTCRxA[(JCU[)
Ή,                            Ή
TCRwA[,                    G藐 
p,                            쏢